Tuesday, July 10, 2012

From Wharf to Wilds

When I had first heard of the Arcade game called "Bastion" I was quite skeptical. I was never the one to play arcade games all really. But a well trusted gamer friend of mine advised me to at least check it out. Needless to say, after picking it up, I was hooked.

Right from the start, as you woke up with the ground forming under you as you stepped forward I knew this game was one of a kind. Darren Korb's creative music and narrative was one of the major reasons why I enjoyed the game as much as I did. Spoke at the right time, with the right tone. Nothing less, nothing more.

The game play itself was enjoyable and easy to get the hang of. The added challenges to unlock extra weapon bonuses was a great addon to the depth of what was already there. The length and diversity of each level brought the story from its beginning to its end in the perfect form.

Once the game is done, it's done. Even though its highly entertaining for pretty much anyone (you'd be crazy not to enjoy it), it doesn't seem to hold a strong replay value. I tired, but just couldn't. I was able to obtain all the achievements during my first play through so there was no reason to go through it again. But, that doesn't mean I'm still not a great fan of the game and it's makers.

If you haven't played it yet, you definetly need to. It's well worth the MS points, even when not on sale. The narrative and music alone makes it well worth the money spent. Whether it's on the PC or Xbox 360 , Bastion is one game you can't pass up.

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